Steam Achievements

Give feedback on topics proposed by the developers.
Posts: 35
Joined: Sun Mar 20, 2016 2:21 pm
Location: Prague

Steam Achievements

Postby Zayfod » Sat Sep 16, 2017 9:08 am

Steam Achievements

We would like to implement Steam Achievements as an incentive to help players realise the full potential of VSC and grow the community more. These are not rewards, rather they are recognition of the player reaching an achievement above and beyond simply racing a single player session to gain coin and EXP. The Steam Community Overlay will notify you when you have unlocked an achievement in Steam. Your achievements can be viewed in the game's main menu or through the stats in the Steam Community. It is our hope that such visibility will encourage others to expand their use of VSC and their interaction with other players and modders. Below is a short list of what we intend for the first instalment.

Custom Car achievements

1. Aspirant tinker
Description: Create 2 cars using unique custom bodies in the Garage.
2_custom_cars.jpg
2_custom_cars.jpg (12.67 KiB) Viewed 135 times

2. Garage hermit
Description: Create 5 cars using unique custom bodies in the Garage.
5_custom_cars.jpg
5_custom_cars.jpg (11.4 KiB) Viewed 135 times

3. Behold, my fleet
Description: Create 10 cars using unique custom bodies in the Garage.
10_custom_cars.jpg
10_custom_cars.jpg (12.94 KiB) Viewed 135 times


We would love to see more custom cars being used in VSC. This achievement will increase the visibility to other players that modding bodies and creation of custom cars is possible and will hopefully increase interaction between modders to further create more cars or more targeted multiplayer sessions where the cars can be seen and enjoyed by all.

Custom Track achievements

4. A change of scene
Description: Design 5 tracks in the editor and assemble them.
5_custom_tracks.jpg
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5. Choose your path wisely
Description: Design 10 tracks in the editor and assemble them.
10_custom_tracks.jpg
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6. Welcome to my world
Description: Design 20 tracks in the editor and assemble them.
20_custom_tracks.jpg
20_custom_tracks.jpg (12.46 KiB) Viewed 135 times


Custom Track-Set achievements

7. Assemble this!
Description: Create 2 custom track-sets, available in the editor, to design tracks with.
2_custom_track-sets.jpg
2_custom_track-sets.jpg (13.02 KiB) Viewed 135 times

8. Dream designs
Description: Create 5 custom track-sets, available in the editor, to design tracks with.
5_custom_tracks-sets.jpg
5_custom_tracks-sets.jpg (11.64 KiB) Viewed 135 times

9. Anything is possible
Description: Create 10 custom track-sets, available in the editor, to design tracks with.
10_custom_tracks-sets.jpg
10_custom_tracks-sets.jpg (13.24 KiB) Viewed 135 times


Similar to custom cars are custom tracks and track-sets. These achievements will increase the visibility that VSC offers real opportunities to create whatever racing layout you can think of and gain more interaction between members of the community at both a modding and multiplayer level.

Multiplayer presence achievement

10. Racer unleashed
Description: Race 10km in multiplayer
10km_racing_mp.jpg
10km_racing_mp.jpg (12.29 KiB) Viewed 135 times

11. Whatever it takes
Description: Race 25km in multiplayer
25km_racing_mp.jpg
25km_racing_mp.jpg (11.17 KiB) Viewed 135 times

12. Can't get enough!
Description: Race 50km in multiplayer
50km_racing_mp.jpg
50km_racing_mp.jpg (12.56 KiB) Viewed 135 times


Recognising a player that has spent a good amount of time playing online will hopefully further boost the multiplayer awareness of VSC and cause more players to be able to link up and play online. The starting distance of 10km here would be achieved after, for example, four multiplayer sessions racing on Kyalami using 7 minute round durations. Of course it may be achieved by more sessions of shorter round durations.

Multiplayer win achievement

13. Meeting the challenge
Description: Obtain 5 wins on a full, 2 lane track in multiplayer
5_wins_2_lanes_mp.jpg
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14. Standing your ground
Description: Obtain 5 wins on a full, 4 lane track in multiplayer
5_wins_4_lanes_mp.jpg
5_wins_4_lanes_mp.jpg (13.35 KiB) Viewed 135 times

15. Rising up
Description: Obtain 5 wins on a full, 6 lane track in multiplayer
5_wins_6_lanes_mp.jpg
5_wins_6_lanes_mp.jpg (13.38 KiB) Viewed 135 times

16. Against the odds
Description: Obtain 5 wins on a full, 8 lane track in multiplayer
5_wins_8_lanes_mp.jpg
5_wins_8_lanes_mp.jpg (13.38 KiB) Viewed 135 times

17. Dominator
Description: Obtain 10 wins on a full, 2 lane track in multiplayer.
10_wins_2_lanes_mp.jpg
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18. Eat my Ozone
Description: Obtain 10 wins on a full, 4 lane track in multiplayer
10_wins_4_lanes_mp.jpg
10_wins_4_lanes_mp.jpg (11.65 KiB) Viewed 135 times

19. Leader of the pack
Description: Obtain 10 wins on a full, 6 lane track in multiplayer
10_wins_6_lanes_mp.jpg
10_wins_6_lanes_mp.jpg (11.65 KiB) Viewed 135 times

20. Strength and Honour
Description: Obtain 10 wins on a full, 8 lane track in multiplayer
10_wins_8_lanes_mp.jpg
10_wins_8_lanes_mp.jpg (11.64 KiB) Viewed 135 times

21. Is there no one else?
Description: Obtain 30 wins on a full, 2 lane track in multiplayer.
30_wins_2_lanes_mp.jpg
30_wins_2_lanes_mp.jpg (13.56 KiB) Viewed 135 times

22. You shall not pass!
Description: Obtain 30 wins on a full, 4 lane track in multiplayer
30_wins_4_lanes_mp.jpg
30_wins_4_lanes_mp.jpg (13.56 KiB) Viewed 135 times

23. Will is everything
Description: Obtain 30 wins on a full, 6 lane track in multiplayer
30_wins_6_lanes_mp.jpg
30_wins_6_lanes_mp.jpg (13.62 KiB) Viewed 135 times

24. There can be only one
Description: Obtain 30 wins on a full, 8 lane track in multiplayer
30_wins_8_lanes_mp.jpg
30_wins_8_lanes_mp.jpg (13.6 KiB) Viewed 135 times


Lastly we want to recognise multiplayer wins, and since these become increasingly more difficult with more lanes, we have created variants for all the possibilities. ;)

We have more ideas for achievements, in particular for single player racing, but they may require further features to be added before we can commit to them. At this stage we would be keen to hear what you have to say about the current ones, we like them – they are simple, varied, and should hopefully bring more diversity to and engagement with VSC :!:

Open for discussion...

Posts: 11
Joined: Wed Jul 19, 2017 5:02 am
Location: Netherlands (near Zwolle)

Re: Steam Achievements

Postby Hans213 » Sat Sep 16, 2017 11:06 am

That's looking good.
I only hope that it doesn't interfere with or slow down the development of the items I have mentioned.
Like the wide curbstones etc.

Posts: 35
Joined: Sun Mar 20, 2016 2:21 pm
Location: Prague

Re: Steam Achievements

Postby Zayfod » Mon Oct 02, 2017 5:50 pm

Ahoj everyone! We now have reached the final stage of the achievement candidates. The opening post has been updated to include the names and descriptions, and here below is how they will look in Steam ;)


VSC_Steam_achievements_mock_up.jpg
VSC_Steam_achievements_mock_up.jpg (234.13 KiB) Viewed 135 times



Stay tuned for their release :!:

Cheers,
Zay

Posts: 11
Joined: Wed Jul 19, 2017 5:02 am
Location: Netherlands (near Zwolle)

Re: Steam Achievements

Postby Hans213 » Tue Oct 03, 2017 4:19 am

This looks great. I'm looking forward to the next update.

Posts: 11
Joined: Wed Jul 19, 2017 5:02 am
Location: Netherlands (near Zwolle)

Re: Steam Achievements

Postby Hans213 » Tue Oct 03, 2017 7:10 pm

The only thing I have a little problem with are the words "tinker" and "hermit".
I must look for the meaning of these words in a dictionary, because my native language isn't englisch.
Maybe you can look for two other simpler words.

Hans

Posts: 11
Joined: Wed Jul 19, 2017 5:02 am
Location: Netherlands (near Zwolle)

Re: Steam Achievements

Postby Hans213 » Wed Oct 11, 2017 7:42 am

No reaction?

Posts: 35
Joined: Sun Mar 20, 2016 2:21 pm
Location: Prague

Re: Steam Achievements

Postby Zayfod » Thu Oct 12, 2017 6:39 am

Hi Hans :),
we would be happy to update the steam achievement strings for Nederlands language, if you are willing to assist ;) if you provide us with a list in your language + an English translation and context for any special words that don't translate well, we can add it in steam.

We wanted the English names to be either interesting, colourful and/or a bit emotive. Those particular words may seem bit older, yes, or be a bit less recognised but we don't see that necessarily as being a bad thing. We went through several options and felt they worked to obtain the feeling we were looking for, at least for us in English.

Cheers,
Zay


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