Search found 11 matches

by enrico
Tue Oct 24, 2017 5:51 am
Forum: Releases
Topic: VSC alpha build updates #13 + Environment barriers WIP
Replies: 3
Views: 143

Re: VSC alpha build updates #13 + Environment barriers WIP

Hi Hans213,
thank you for your feedback.
We think that there are many interesting ideas in your proposal.
We'll certainly take all of them in account for the future development of VSC, but unfortunately we probably won't be able to work on any of them in the near future.
by enrico
Tue Sep 26, 2017 4:22 am
Forum: Releases
Topic: VSC alpha build updates #10
Replies: 0
Views: 74

VSC alpha build updates #10

VSC alpha build updates #10 Build #2147445 VSC rev 0.9.9.2627.1580 Multipage race help screen Multipage track editor help screen Adjusted stabilizing force acting on cars Added fixed orthographic top camera Added option to set lane 1 position (left/right) on track Improved AI driving algorithm Upda...
by enrico
Tue Sep 12, 2017 3:44 pm
Forum: Releases
Topic: VSC alpha build updates #9
Replies: 0
Views: 89

VSC alpha build updates #9

VSC alpha build updates #9 Build #2111337 VSC rev 0.9.9.2608.1561 Added best time/best lap count highlight in standings screen Fixed texture filenames management in multiplayer mode Modified logic to assign coins Modified logic to assign experience Modified logic to assign win points Reduced minimu...
by enrico
Tue Aug 22, 2017 7:33 am
Forum: Modding
Topic: Create Your Car Body sample config file
Replies: 2
Views: 179

Create Your Car Body sample config file

Here is the text of the sample config file used in the tutorial Create Your Car Body: <?xml version="1.0" encoding="UTF-8"?> <MODEL> <!-- Model type, always "Body" --> <TYPE>Body</TYPE> <!-- Name of the output binarized model (saved as "<DESTINATION>/<DESTINATION>....
by enrico
Fri Aug 11, 2017 7:06 am
Forum: Releases
Topic: VSC alpha build updates #7
Replies: 0
Views: 153

VSC alpha build updates #7

VSC alpha build updates #7 Build #2030398 VSC rev 0.9.9.2550.1503 Rigel Engine - renderer optimizations Fixed lap counting for client in multiplayer mode Fixed kerbs uv mapping Increased max track size to 20 meters Added german translation (thanks to Hans van Ginkel) Updated .\doc\Create_Your_Track...
by enrico
Thu Aug 10, 2017 6:36 am
Forum: Modding
Topic: Working trackdef file
Replies: 3
Views: 157

Re: Working trackdef file

Hi Hans,
thank you for spotting the typo.
I have fixed it now.

Enrico
by enrico
Thu Aug 10, 2017 6:33 am
Forum: Releases
Topic: VSC alpha build updates #6
Replies: 0
Views: 138

VSC alpha build updates #6

VSC alpha build updates #6 Build #2020240 VSC rev 0.9.9.2540.1493 Rigel Engine - renderer optimizations Fixed invalid lane radius on left corners in AI computations Fixed player names visibility toggling for client in multiplayer mode Enabled in-race gamepad settings, per track, per lane Enabled lo...
by enrico
Thu Aug 10, 2017 6:33 am
Forum: Releases
Topic: VSC alpha build updates #5
Replies: 0
Views: 106

VSC alpha build updates #5

VSC alpha build updates #5 Build #2002823 VSC rev 0.9.9.2523.1476 Fixed "NO_OPPONENTS" text translation Enabled multiplayer mode with empty lanes Removed countdown and automatic start of multiplayer events Increased chassis drift angle Added 3 variants of Prototype body Added .\doc\Create...
by enrico
Tue Aug 08, 2017 6:42 am
Forum: Modding
Topic: Working trackdef file
Replies: 3
Views: 157

Re: Working trackdef file

Hi Hans213, here is the text of the trackdef file used in the tutorial (file to be saved with extension .trackdef): <?xml version="1.0" encoding="UTF-8"?> <TRACK_DEFINITION> <!-- Unique identifier (must be different for every trackset - fixed size 32 characters) --> <UUID>1234567...
by enrico
Fri Jul 21, 2017 8:43 am
Forum: Ideas and Suggestions
Topic: New Dutch (Nederlands) language file.
Replies: 2
Views: 143

Re: New Dutch (Nederlands) language file.

Hi Hans213,
dutch language has been added to VSC.
Thanks a lot for your contribution

Enrico

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