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by Zayfod
Sat Oct 21, 2017 12:22 pm
Forum: Releases
Topic: VSC alpha build updates #13 + Environment barriers WIP
Replies: 0
Views: 4

VSC alpha build updates #13 + Environment barriers WIP

VSC alpha build updates #13 + Environment barriers WIP Ahoj everyone, we've published another update... Rubber tyres are now nice and shiny, Kerbs UV updates to help track modding through mirroring, and Garage and Inventory icons get small update. Build #2204341 VSC rev 0.9.9.2692.1645 Fixed uv map...
by Zayfod
Sat Oct 21, 2017 12:11 pm
Forum: Releases
Topic: VSC alpha build updates #12
Replies: 0
Views: 3

VSC alpha build updates #12

VSC alpha build updates #12 Hello everyone! We have a great update for you today. More bug fixes including a corrected spin-off angle for de-slotting cars which now looks WAY better, and a major fix which allows for Coin and EXP to be added correctly after a multiplayer session which was broken aft...
by Zayfod
Thu Oct 12, 2017 6:39 am
Forum: Development Proposals
Topic: Steam Achievements
Replies: 7
Views: 226

Re: Steam Achievements

Hi Hans :), we would be happy to update the steam achievement strings for Nederlands language, if you are willing to assist ;) if you provide us with a list in your language + an English translation and context for any special words that don't translate well, we can add it in steam. We wanted the En...
by Zayfod
Tue Oct 03, 2017 3:52 pm
Forum: Ideas and Suggestions
Topic: Oculus Rift
Replies: 2
Views: 51

Re: Oculus Rift

G'day BigJeffIE :) welcome to the forums! VR, yep, it would be extremely cool, and VSC is probably very well suited for it. We don't yet have the resources to dig into at the moment, and probably can't in the short term. From our initial peek at the Oculus SDK there would be considerable code rewrit...
by Zayfod
Tue Oct 03, 2017 3:19 pm
Forum: Releases
Topic: VSC alpha build updates #11
Replies: 0
Views: 38

VSC alpha build updates #11

VSC alpha build updates #11 Ahoj again! We have another update for VSC which caters to the requests of some players and some new refinements for out-of-track physics, which should really alter how you burst past de-slotted cars, more caution will now be needed ;). Build #2167271 VSC rev 0.9.9.2634....
by Zayfod
Mon Oct 02, 2017 5:50 pm
Forum: Development Proposals
Topic: Steam Achievements
Replies: 7
Views: 226

Re: Steam Achievements

Ahoj everyone! We now have reached the final stage of the achievement candidates. The opening post has been updated to include the names and descriptions, and here below is how they will look in Steam ;)


VSC_Steam_achievements_mock_up.jpg
VSC_Steam_achievements_mock_up.jpg (234.13 KiB) Viewed 167 times



Stay tuned for their release :!:

Cheers,
Zay
by Zayfod
Sat Sep 16, 2017 9:08 am
Forum: Development Proposals
Topic: Steam Achievements
Replies: 7
Views: 226

Steam Achievements

Steam Achievements We would like to implement Steam Achievements as an incentive to help players realise the full potential of VSC and grow the community more. These are not rewards, rather they are recognition of the player reaching an achievement above and beyond simply racing a single player ses...
by Zayfod
Fri Sep 15, 2017 6:37 am
Forum: Bug Reports
Topic: Game does not start
Replies: 3
Views: 92

Re: Game does not start

Confirm as fixed here by this update here VSC alpha build updates #8 :ugeek:
by Zayfod
Fri Sep 15, 2017 6:24 am
Forum: News
Topic: VSC DB #5 – Mipmaps, Audio, Car pivot and more.
Replies: 2
Views: 1620

Re: VSC DB #5 – Mipmaps, Audio, Car pivot and more.

Hi Braud, thanks, and welcome to the forums! :D
by Zayfod
Tue Aug 29, 2017 9:53 am
Forum: Spread the Word
Topic: flyer and posters
Replies: 1
Views: 116

Re: flyer and posters

In case you require the VSC logos in multiple resolutions with alpha transparency, they can be found here ;)

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